April 7, 2009 How can you empower women, make change happen with a quick click and take that Nike swoosh to the next level of youth and cultural change? Those of you who have ‘friended’ me on Facebook already know I’ve been championing my WLW (Women Leaders for the World) gal pal, Lucky Chhetri from Nepal who co-founded 3 Sisters Adventure Trekking, a sustainable geotourism … [Read more...]
3 Sisters Adventure Trekking: Changing the Game Through Sport
Filed Under: Advertising, Branding & Consumerism, Consumerism, EcoKids-Environment, Emerging trends & STEM, Marketing Shaping Youth, Media Literacy, Positive Picks, Pro-Social & Positive Picks, Shaping Youth, Stereotypes & Diversity, Viral & Buzz Media Tagged With: 3 Sisters, 3Sisters Adventure Trekking, adventure, Amy-Jussel, challenge, climb, Daughters, Empowering women, empowerment, EWN, female pioneers, Game Changers, girls, GWLN, hike, Himalayas, journey, Lucky Chhetri, mothers, mountaineering, Nepal, Nike, outdoors, social responsibility, The Girl Effect, Three Sisters Adventure Trekking, Trekking, women in sport, Women Leaders for the world, world changing
Wii Are Family: A French Look At A Global Gaming Phenom
Romantic that I am, I took French in 8th grade yet proceeded to live in locations where Japanese, Chinese or Spanish were the language of choice; yet somehow, French still sticks in my brain. There are plenty of language resource hubs and brain data expressing the myths of kids' critical learning years for foreign language, but regardless of linguistics research all I know … [Read more...]
Filed Under: Advertising, Branding & Consumerism, Consumerism, Emerging trends & STEM, Interactive Games, Marketing Shaping Youth, Media Literacy, Product Placement, Shaping Youth, Viral & Buzz Media Tagged With: Addicting-Games, children, commercialism, computer games, consumption, digital games, Doug Goldstein, EA Sports Active, Electronic-Arts, exergaming, family fun, family games, fitness, foreign languages, Francophile, French, game platforms, gaming, gaming consoles, Gaming4Health, Health 2.0, HopeLab, Kids health, kids play, language resources, linguistics, Nintendo, outdoors, Pamela Poole, Playnormous, pong, Toys, Ubi, video games, Weary Parent, Wii, Wii Are Family, Wii Fit, Wii Mii, Wii Sport, Wii-habilitation