Sept. 2, 2016 Update Adding a few recent finds along these lines of 'putting emotion into game play' like "Shelter, Paws" and other empathy based critter care games to edge towards seeding compassion for all creatures great and small caring for wolf pups and badger babies, instead of fantasy Pokemon Go creations. Also, here's a recently funded Kickstarter called Junior … [Read more...]
Tilt World’s Nicole Lazzaro (Interview) Putting Emotion Into Game Play
Filed Under: EcoKids-Environment, Emerging trends & STEM, Interactive Games, Marketing Shaping Youth, Media Literacy, Mobile Media, Apps & Gaming, People Shaping Youth, Positive Picks, Pro-Social & Positive Picks, Shaping Youth Tagged With: Amy-Jussel, Arbor Day, climate change, deforestation, eco edu iphone apps, eco heroes, eco literacy, Environment-Kids, Environmental Education, Fiero, Flip the Frog, Games for Change, gamification, gaming for trees, green gaming, healthy-planet, iPhone apps kids, kids causes, Madagascar, Nature Rocks, NCLI, Nicole Lazzaro, Planet Green, plant trees, Playsourcing, seeding green, serious-games, social cause gaming, social change, STEM, Sustainability, Tilt World, TiltWorld, WeForest, XeoDesign, XeoPlay, youth eco advocacy