Update: July 30, 2014 Scratch Junior (scratchjr.org) was just released for the iPad today, and it's FREE. Thx @360Kid for sharing that news! Original Post June 13, 2011: I get far too geeky and jargon-ish when it comes to enthusiasm over kids’ science, technology, engineering, and math innovations, (STEM) in hopes of engaging and retaining girls in the field, so I’ll cap the … [Read more...]
Starting From Scratch: Making STEM Easy, Kid-Friendly & Fun
Filed Under: Emerging trends & STEM, Interactive Games, Marketing Shaping Youth, Media Literacy, Positive Picks, Pro-Social & Positive Picks, Shaping Youth Tagged With: Animation, childrens media, cloud computing, digital building blocks, digital gaming, Digital Media Learning, digital storytelling, digital-natives, Doodle4Google, edtech, encouraging STEM, free-education-research, game design, How-Stuff-Works, innovation, IO brush, ISTE 2011, kids coding, kids games, kids in tech, kids-fitness, KODU, Lincoln Logs 21st century, MIT, MIT Media Lab, NSF, open source, save the planet, Science, Scratch, Scratch tutorials, Splash!, STEM, UGC, Vanished
Kids’ Health 2.0: Get Your Head in the Game
Unbeknownst to me, today is Child Health Day, evidently the 80th annual occasion? (another one of those ‘must’ve slipped by me’ arcane calendar days) Evidently Calvin Coolidge came up with this gig way back in 1928, complete with proclamation and pledges toward healthy eating and activity and the future of our nation...but let's face it, we all know … [Read more...]
Filed Under: Advertising, Branding & Consumerism, Consumerism, Emerging trends & STEM, Interactive Games, Marketing Shaping Youth, Media Literacy, Nutrition & Wellness, Positive Picks, Pro-Social & Positive Picks, Sexualization & Body Image, Shaping Youth Tagged With: 23andme, active games, advergaming, American Well, B*tween, Beacon Street Girls, casual games, CBBC, CDC, Child Health Day, children media management, computer games, DDR, digital gaming, Dr. Greene.com, Duke Children's Hospital, e-Health, exerlearning, FitBit, food marketing, G4C, Games for Change, gaming for good, Gaming For Health, gaming summits, Gaming4Health, generation fit, Health 2.0, health games, Health-e, HealthGrades, HopeLab, HRSA, IOM, iphone apps, Kids, Kotaku, Lake Rescue, Mayo Clinic, Me2Universe, MedHelp, mobile health apps, MuveIt, Navigenics, Overtime Fitness, overweight kids, physical fitness kids, Playnormous, positive gaming, public health, ReMission, Ruckus Nation, serious-games, Spore, teens, Teens for Safe Cosmetics, tweens, video games, Virtual-Worlds, web worlds useful for children, WebMD, Whyville, Wii Fit, Will Wright, youth gyms