Romantic that I am, I took French in 8th grade yet proceeded to live in locations where Japanese, Chinese or Spanish were the language of choice; yet somehow, French still sticks in my brain. There are plenty of language resource hubs and brain data expressing the myths of kids' critical learning years for foreign language, but regardless of linguistics research all I know … [Read more...]
Wii Are Family: A French Look At A Global Gaming Phenom
Filed Under: Advertising, Branding & Consumerism, Consumerism, Emerging trends & STEM, Interactive Games, Marketing Shaping Youth, Media Literacy, Product Placement, Shaping Youth, Viral & Buzz Media Tagged With: Addicting-Games, children, commercialism, computer games, consumption, digital games, Doug Goldstein, EA Sports Active, Electronic-Arts, exergaming, family fun, family games, fitness, foreign languages, Francophile, French, game platforms, gaming, gaming consoles, Gaming4Health, Health 2.0, HopeLab, Kids health, kids play, language resources, linguistics, Nintendo, outdoors, Pamela Poole, Playnormous, pong, Toys, Ubi, video games, Weary Parent, Wii, Wii Are Family, Wii Fit, Wii Mii, Wii Sport, Wii-habilitation
Games For Health Regional Summit: Playnormous, Humana & More
Are these critters cute, or what? They're the lil' monsters from our friends at Playnormous, who shared news of a one day event called the Games for Health Regional Summit coming up December 4, 2008 in Houston, Texas. The event offers a great opportunity to get an introduction to the games for health field. You can meet some of the Playnormous allies and their core … [Read more...]
Filed Under: Advertising, Emerging trends & STEM, Interactive Games, Marketing Shaping Youth, Media Literacy, Nutrition & Wellness, Positive Picks, Pro-Social & Positive Picks, Sexualization & Body Image, Shaping Youth Tagged With: 02Fitness, active fitness, BAM, CDC, champions for change, DDR, diabetes, Doug Goldstein, Elf-Island, escape from diab, exergaming, fitness, games for health, gaming, Gaming4Health, Health 2.0, Health eGames, healthy eating, Hg4H, HopeLab, humana, iConecto, iconnecto, iTech Fitness, iZone, Kids, Kids health, kids-fitness, kids.gov, Melanie Mowry, Monster's Blog, network for a healthy california, nutrition, physical education, Playnormous, preventive health, school wellness, Serious games initiative, state wellness mandates, teen gaming gyms, Type 2 diabetes, Verb, Verb yellow ball, virtual nutrition, Whyville, WiiFit, XRKade, yellow ball