June 30, 2009 Today in my Twitter feed (yes, I finally joined, see sidebar badge!) I immediately benefited from the 'following' phenom to shortcut my research time when a new friend/follower in … [Read more...]
You are here: Home / Archives for Monster’s Blog
healthGAMERS Part Two: Interview With Melanie Lazarus, MPH
Filed Under: Emerging trends & STEM, Interactive Games, Marketing Shaping Youth, Media Literacy, Mobile Media, Apps & Gaming, Nutrition & Wellness, Positive Picks, Pro-Social & Positive Picks, Shaping Youth, Viral & Buzz Media Tagged With: Amy-Jussel, Andre Blackman, Archimage, best practices, brain games, brain plasticity, CDC, exergaming, fitness, food, future, G-Force, game addicition, gamers, games for health, gaming, Gaming4Health, health, Health 2.0, health forums, healthcare, healthGAMERS, healthy media, humana, IFF, innovation, Kids, Melanie Lazarus, mHealth, Monster's Blog, NIH, online community, persuasive games, Playnormous, prescribing games, public health, rehabilitation, RezEd.org, Scientific American, screen time, serious-games, take two video games and call me in the morning, Tania Andrusiak, technology, video games, Virtual-Worlds
Hey Kids: Is There A Market for Healthy Games?

June 28, 2009 There's no question healthGAMERS are exploring the opportunities of using a "perceived problem as a solution" in the gaming world. Humana is now offering $5000 to create a healthy … [Read more...]
Filed Under: Emerging trends & STEM, Interactive Games, Marketing Shaping Youth, Media Literacy, Mobile Media, Apps & Gaming, Nutrition & Wellness, Positive Picks, Pro-Social & Positive Picks, Sexualization & Body Image, Shaping Youth Tagged With: Amy-Jussel, Andre Blackman, Archimage, behavioral change, children, clinicians, Dare to compare, Elf-Island, exergaming, G4C, G4H, Game Changers, gameplay, gamers, Games for Change, games for health, gaming for good, Gaming For Health, GoodQuests, gross out game, health, Health 2.0, health care, health change, health e-games, healthGAMERS, Healthy-Kids, HopeLab, Joan Ganz Cooney Center, Kids health, Melanie Lazarus, Monster's Blog, MPH, nutrition, obesity, playing games to improve lives, Playnormous, positive media, ReMission, RWJF, serious-games, technology, video games, virtual nutrition, Wii Fit
Games For Health Regional Summit: Playnormous, Humana & More

Are these critters cute, or what? They're the lil' monsters from our friends at Playnormous, who shared news of a one day event called the Games for Health Regional Summit coming up December … [Read more...]
Filed Under: Advertising, Emerging trends & STEM, Interactive Games, Marketing Shaping Youth, Media Literacy, Nutrition & Wellness, Positive Picks, Pro-Social & Positive Picks, Sexualization & Body Image, Shaping Youth Tagged With: 02Fitness, active fitness, BAM, CDC, champions for change, DDR, diabetes, Doug Goldstein, Elf-Island, escape from diab, exergaming, fitness, games for health, gaming, Gaming4Health, Health 2.0, Health eGames, healthy eating, Hg4H, HopeLab, humana, iConecto, iconnecto, iTech Fitness, iZone, Kids, Kids health, kids-fitness, kids.gov, Melanie Mowry, Monster's Blog, network for a healthy california, nutrition, physical education, Playnormous, preventive health, school wellness, Serious games initiative, state wellness mandates, teen gaming gyms, Type 2 diabetes, Verb, Verb yellow ball, virtual nutrition, Whyville, WiiFit, XRKade, yellow ball