Sept. 9, 2009 School class schedule not what you’d hoped? Coach call you out in front of your teammates? BF ran off with your BFF? Or just need a dose of perspective? Whatcha waitin’ for? “Blame Drew’s Cancer!” Right now! Today’s the big Blame-A-Thon 9-09-09, where Drew Olanoff and his pals are livestreaming in a social media blitz with raffle prizes, rock and roll, blipTV … [Read more...]
BlameAThon: Tweet Your Troubles to Fight Cancer Today!
Filed Under: Advertising, Emerging trends & STEM, Marketing Shaping Youth, Media Literacy, Nutrition & Wellness, People Shaping Youth, Positive Picks, Pro-Social & Positive Picks, Viral & Buzz Media Tagged With: #BlameDrewsCancer, 23andme, ACS, AllRise, American Cancer Society, attitude of gratitude, Blame Drew's Cancer, Blame-a-thon, BlameAThon, Cancer, cancer crusaders, cause marketing, charity, chemo, chemotherapy, citizen-journalism, Derren Brown, disease management, DNA, Drew Olanoff, genetics, health, Kids, Lance Armstrong, livestream, LiveStrong, Media, mobile-social, philanthropy, positive impact, radiation, social-media, survivors, Teen Twitter, trending topics, Twitter, twitter journalism, TwitTip
Kids’ Health 2.0: Get Your Head in the Game
Unbeknownst to me, today is Child Health Day, evidently the 80th annual occasion? (another one of those ‘must’ve slipped by me’ arcane calendar days) Evidently Calvin Coolidge came up with this gig way back in 1928, complete with proclamation and pledges toward healthy eating and activity and the future of our nation...but let's face it, we all know … [Read more...]
Filed Under: Advertising, Branding & Consumerism, Consumerism, Emerging trends & STEM, Interactive Games, Marketing Shaping Youth, Media Literacy, Nutrition & Wellness, Positive Picks, Pro-Social & Positive Picks, Sexualization & Body Image, Shaping Youth Tagged With: 23andme, active games, advergaming, American Well, B*tween, Beacon Street Girls, casual games, CBBC, CDC, Child Health Day, children media management, computer games, DDR, digital gaming, Dr. Greene.com, Duke Children's Hospital, e-Health, exerlearning, FitBit, food marketing, G4C, Games for Change, gaming for good, Gaming For Health, gaming summits, Gaming4Health, generation fit, Health 2.0, health games, Health-e, HealthGrades, HopeLab, HRSA, IOM, iphone apps, Kids, Kotaku, Lake Rescue, Mayo Clinic, Me2Universe, MedHelp, mobile health apps, MuveIt, Navigenics, Overtime Fitness, overweight kids, physical fitness kids, Playnormous, positive gaming, public health, ReMission, Ruckus Nation, serious-games, Spore, teens, Teens for Safe Cosmetics, tweens, video games, Virtual-Worlds, web worlds useful for children, WebMD, Whyville, Wii Fit, Will Wright, youth gyms