Feb 3, 2011 When I was invited to attend the “Power of Active Play” summit hosted by the American Heart Association and Nintendo, my synapses were firing in Howard Rheingold mode, wondering if this convening was going to be a glorified commercial for the gamification of life. I may not be wearing the same rose-colored shades of Jane McGonigal’s Wall Street Journal article … [Read more...]
AHA & Nintendo: Tag-Teaming Innovation To Get Kids Moving (Pt2)
Filed Under: Consumerism, Emerging trends & STEM, Interactive Games, Marketing Shaping Youth, Media Literacy, Mobile Media, Apps & Gaming, Nutrition & Wellness, Positive Picks, Pro-Social & Positive Picks, Product Placement, Sexualization & Body Image, Shaping Youth, Stereotypes & Diversity Tagged With: academic benefits of play, AHA, American Heart Association, Amy-Jussel, CES11, children, digital-culture-play, exergaming, exertion games, gaming, Get active, Health 2.0, Health Gamers, healthy games, Hope Lab, Humana Games, Humana Games for Health, IFTF, Innovations in getting active, Jane McGonigal, Kids at play, Kids health, kinetics, Let's Move, motion control systems, National Institute of Play, Nintendo Wii, obesity, physical fitness kids, play, play outdoors, Play promotes creativity, Play Works, PlayWorks, Power of Active Play Summit, power of play, Recess Counts, RWJF, scientific benefits of play, Second that e-motion, Verb Yellowball, wellness, Why play matters, Wii Are Family, Wii Fit
Mobile for Good: N2Y4 Top Tier Contenders Announced
April 13, 2009 Awhile back I wrote about mobilizing youth via mobile, and this past weekend’s Global Engagement Summit seems to have brought out all kinds of positive media uses and leadership teams eager to make a difference on the ol’ blue marble. (Here's a glimpse into the GES world via 10:00 Northwestern Univ. video) Thanks to NetSquared passionista Britt Bravo, I’ve … [Read more...]
Filed Under: Emerging trends & STEM, Marketing Shaping Youth, Media Literacy, Mobile Media, Apps & Gaming, Positive Picks, Pro-Social & Positive Picks, Shaping Youth, Viral & Buzz Media Tagged With: Amy-Jussel, Andre Blackman, Britt-Bravo, cellphones, cells, change agents, Change Bloggers, Change the Web, Dean Eckles, Deb-Levine, Distributive Networks, Fast Forward Fund, GES, Global engagement, Graham Brown, Horsepower Challenge, Humana Games, IDEA Team, Isis, Josh Dhaliwal, Kevin Bertram, Kids, Mobile Youth, N2Y4, Net2, NetSquared, Nokia, Northwestern University, social good, teens, tweens, Ushahidi, youth culture