Vanished Edu-Game: 11 Yr Old Rylan Reports “Back from the Future”

June 20, 2011 Mission? Make learning fun. Investigators? Preteens. GameQuest? STEM studies, deeply rooted in gaming fun. I’ve been saving this post about MIT MediaLab/Education Arcade's Vanished … [Read more...]

AHA & Nintendo: Tag-Teaming Innovation To Get Kids Moving (Pt2)

Feb 3, 2011 When I was invited to attend the “Power of Active Play” summit hosted by the American Heart Association and Nintendo, my synapses were firing in Howard Rheingold mode, wondering if this … [Read more...]

When Life Goes Sideways: Is There An App For That?

Dec. 14, 2015 Update While digital 'screens' helped me triage many Rx and Dx complications in rural environs, and this remote locale used screens beautifully to bring urban advice into a sepsis … [Read more...]

CoLABoratory of Creativity: Program for the Future 2010

March 1, 2010 Once upon a time, I spent 25+ years as a creative director at virtual agency:  Copy/Concepts. Collaboration came very naturally to me, as we all divvied up our specialty areas and … [Read more...]

Health2.0: Hunting Cryptic Cryptids in Cryptozoo!

Oct. 8, 2009 As we observe October as health month in multiple media iterations of kids' mental and physical well-being, it's fitting that I've been away covering the excitement at Health2.0 this … [Read more...]