Mar. 29, 2014 Like a teen whose spirited, edgy adolescence evolved toward bold innovation, I’ve watched YTH.org "grow up" as an organization over time, expanding and emerging into one of the most exciting intergenerational collaborations surrounding youth wellness and technology. Always a favorite for inspiring fresh thinking and preventive digital health problem-solving, … [Read more...]
YTH: Youth, Tech, Health–Shaping Youth Interviews YTH Jamia Wilson
Filed Under: Emerging trends & STEM, Positive Picks, Pro-Social & Positive Picks Tagged With: #FemFuture, Advocates-for-youth, Apps Against Abuse Challenge, at risk youth, bullying, campus safety, circle of 6 app, crisis text line, Deb-Levine, digital health, diversity and health, domestic abuse, hackathon for health, health apps, health literacy, Health2.0, ihollaback, Internet sexuality information services, Jamia Wilson, media-literacy, mental health, mHealth, millennials, Parenting-Teens, rape culture, reproductive rights, sexed, SexTech, sexting, sexual health, sexuality, street harassment, suicide prevention, support for teens, Tech diversity gap, teen dating violence, Texting4Health, wired youth, young feminists, Youth public health, youth tech health, Youth-advocacy, YTH, YthLive
Health2.0: Hunting Cryptic Cryptids in Cryptozoo!
Oct. 8, 2009 As we observe October as health month in multiple media iterations of kids' mental and physical well-being, it's fitting that I've been away covering the excitement at Health2.0 this week. What's it all about? To me, the Health2.0 conference is ideally a place where innovation technology collides with human needs in ambitious acceleration of fast-track … [Read more...]
Filed Under: EcoKids-Environment, Emerging trends & STEM, Interactive Games, Marketing Shaping Youth, Media Literacy, Mobile Media, Apps & Gaming, Nutrition & Wellness, Positive Picks, Pro-Social & Positive Picks, Shaping Youth, Viral & Buzz Media Tagged With: 2009, AHA, American Heart Association, Andre Blackman, art, cardiac, chasing cryptids, children, creatures, Cryptids, Cryptozoo, Digital, Dr. Jody Ranck, exergaming, FitBit, fitness, Frontline SMS, G-Force, Games for Good, games for health, Gaming4Health, geocache, geochase, global health, healing, health, Health month, Health2.0, healthGAMERS, hope phones, hospitals, humana, IFTF, Improv, Jane McGonigal, Jody Ranck, Kids, Kristi Miller Durazo, McKesson Foundation, Movement, NFL Rush, October, play, Play 60, Playnormous, public health, Pulse and Signal, real world games, Sendak, sex ed, SexTech Conference, sims, simulations, SMS, sugar stats, team building, Texting4Health, therapeutic, Tiptrees, Virtual Iraq, Virtual-Worlds, wellness, Wii, Wild things, youth