Aug. 7, 2013 “Wait, didn’t we already DO this?”That’s the refrain I hear constantly among parents, whether it’s supporting environmental education legislation, or getting junk food out of vending machines and school lunch programs.When research shows the benefits and links between nature, learning, health and wellness are clear, it makes me wonder, what will we need to prove … [Read more...]
Will Kids Reconnect With Nature…At School?
Filed Under: EcoKids-Environment Tagged With: applied science, Children and Nature, citizen science, Discover the forest, eco education, eco literacy, eco literacy in classroom, Environmental Education, Get 'Em Outside, green schools, Kids-Nature, MIT Vanished Game, nature apps, nature health benefits, Nature-Deficit-Disorder, NCLI, NCLI Coalition, play outdoors, Richard-Louv, science through nature, seeding green, STEM, Sustainability, teaching eco literacy, The Bug Chicks, The Nature Principle
Vanished Edu-Game: 11 Yr Old Rylan Reports “Back from the Future”
June 20, 2011 Mission? Make learning fun. Investigators? Preteens. GameQuest? STEM studies, deeply rooted in gaming fun. I’ve been saving this post about MIT MediaLab/Education Arcade's Vanished game for today’s opening of the Games For Change festival in NYC, since their keynote speaker Al Gore has been taking questions @G4C on Twitter about best practices to engage … [Read more...]
Filed Under: EcoKids-Environment, Emerging trends & STEM, Interactive Games, Marketing Shaping Youth, Media Literacy, Mobile Media, Apps & Gaming, Nutrition & Wellness, Positive Picks, Pro-Social & Positive Picks, Shaping Youth Tagged With: Anita Borg Institute, applied science, Collective Knowledge Depository, decode clues, DigiGirlz, Digital Media Learning, Doug Engelbart, Dr Jen Shewmaker, eco education, EcoKids, Education Arcade, EduTech, Environmental Education, FutureLab.net, G4C, Games for Change, Games for Good, games people play, gamification, GFC2011, humanity ascending, IFTF, Institute for the Future, Jane McGonigal, MacArthur-Foundation, middle school girls, MIT Media Lab, MIT Scratch, MIT Vanished Game, preteens, Program for the Future, Project Phoenix, Ruby Skye, sci-fi narrative, SciGirls, serious-games, Smithsonian, STEM, STEM programs for girls, Sustainability, Vanished: Learning Science through gaming, Zoeys Room