Romantic that I am, I took French in 8th grade yet proceeded to live in locations where Japanese, Chinese or Spanish were the language of choice; yet somehow, French still sticks in my brain. There are plenty of language resource hubs and brain data expressing the myths of kids' critical learning years for foreign language, but regardless of linguistics research all I know … [Read more...]
Wii Are Family: A French Look At A Global Gaming Phenom
Filed Under: Advertising, Branding & Consumerism, Consumerism, Emerging trends & STEM, Interactive Games, Marketing Shaping Youth, Media Literacy, Product Placement, Shaping Youth, Viral & Buzz Media Tagged With: Addicting-Games, children, commercialism, computer games, consumption, digital games, Doug Goldstein, EA Sports Active, Electronic-Arts, exergaming, family fun, family games, fitness, foreign languages, Francophile, French, game platforms, gaming, gaming consoles, Gaming4Health, Health 2.0, HopeLab, Kids health, kids play, language resources, linguistics, Nintendo, outdoors, Pamela Poole, Playnormous, pong, Toys, Ubi, video games, Weary Parent, Wii, Wii Are Family, Wii Fit, Wii Mii, Wii Sport, Wii-habilitation
150 Kids’ Virtual Worlds: 95 Live, 68 in R&D; How Many Are Worthy?
Seems everyone is in L.A. for the Virtual Worlds Expo except me right now, with e-mails and schmooze plans flinging back and forth like a gamer leader board. No, gang, I can’t make it to dinner, but yes, I DO wish someone would crosspost some of these fly-on-the-wall conversations on Utterz as I’m sure key connections will transpire and I want to track anyone … [Read more...]
Filed Under: Branding & Consumerism, Consumerism, EcoKids-Environment, Emerging trends & STEM, Interactive Games, Marketing Shaping Youth, Media Literacy, Mobile Media, Apps & Gaming, Nutrition & Wellness, Shaping Youth Tagged With: 150 virtual kids worlds, Avatars, Barbie World, BarbieGirl, Barry-Joseph, children, DDR, Denise Tayloe, Digital Media Learning Competition, Dizzywood, DML, Elf-Island, Game-Cheats, Gamine-Expedition, Gigglebubble media, Global Kids, Hastac, Holy Meatballs, informal-learning, Izzy-Neis, Joi Podgorny, Kids, Kids Online, Kids-Virtual-worlds, Living Folklore, MacArthur-Foundation, Me2, Me2 Universe, Michael-Carter, P4K, Pink Think, Playing for Keeps, Ruckus Nation, Safety and Fun, Sara-Grimes, Scott Arpajian, Second-Life, serious-games, simulations, SL, teen, Teen-Second-Life, Tempest in Crescent City, The Escapist, tween, Unconference, Virtual Ability, Virtual Gaming in Schools, Virtual Worlds Expo, VW, Wii Fit, Wii Healthy, Wii Sport, Willow Chillow, Young Innovator Awards, youth, Zookazoo