150 Kids’ Virtual Worlds: 95 Live, 68 in R&D; How Many Are Worthy?

Seems everyone is in L.A. for the Virtual Worlds Expo except me right now, with e-mails and schmooze plans flinging back and forth like a gamer leader board. No, gang, I can’t make it to … [Read more...]

Kids’ Online Ethics Part 3: Community Solidarity; Marketing Cheats

At the recent Ypulse Nat'l Mashup, I chatted with teen virtual goods wünderkind Asuka Martin also interviewed here by Benett Carter about Teen Second Life. I'm fascinated by her composure in handling … [Read more...]

Kids’ Gaming Ethics and Immersive Virtual Worlds (Part 2)

Are "cheat codes" a symbol of impatient multi-taskers incapable of working through frustration that need to leap frog over the hard part of life? Or a conduit to open new challenges at higher levels … [Read more...]

Are “Game Cheats” a Misnomer? Kids, Ethics & Virtual Worlds

Yesterday I had yet another mondo three-hour lunch with Michael Carter, PhD, mastermind of informal learning and Chief Playwright at cool new upstart virtual world Zookazoo. (feature forthcoming on … [Read more...]