Shaping Youth writes extensively about the need for a massive media mindshift away from the sexualization and commodification of girls, so it’s with great pride and ‘atta girl’ go-power that that we announce one of our own honorees in our All Things Girl round-up is seizing the headway and momentum to launch her renamed site The Girl Revolution! Chock full of fun freebies … [Read more...]
The Girl Revolution: Empowering Girls Instead of Consuming Them
Filed Under: Branding & Consumerism, Emerging trends & STEM, Growing up too soon, Marketing Shaping Youth, Media Literacy, Positive Picks, Pro-Social & Positive Picks, Sexualization & Body Image, Shaping Youth, Stereotypes & Diversity Tagged With: 4ggl, All Things Girl, Amy-Jussel, Body Blitz, change, change begins with me, child-advocacy, Free the Children, Girl Child, Girl Child Network, Girl Child Press, girl power, girl scouts, girls, girls education, Girls Gone Mild, Girls helping girls, Glocal, Good Girl Revolution, GWLN, Hardy Girls Healthy Women, Jin In, Junior Youth, media-literacy, Packaging-Boyhood, Packaging-Girlhood, Pakistan girls, Tapestries-of-Hope, TGR, The Girl Revolution, Tracee Sioux, Tween Club, Uniquely Me, united nations, Wendy Shalit, youth empowerment, Zimbabwe
Kids@Play: Elf Island Unlocks the Secret to Parent Approval
I was AWOL at CES as my IBM went MIA. Translated? You're SOL (simply outta luck) if you're seeking a fresh thread on the big Consumer Electronics Show toys and tactics targeting kids at the Kids at Play summit, until I can reconvene with colleagues or TechMamas that were present to interview them and/or pitch a guest editorial. I tried, I really tried to get there. The … [Read more...]
Filed Under: Advertising, Branding & Consumerism, Consumerism, Emerging trends & STEM, Interactive Games, Marketing Shaping Youth, Media Literacy, Nutrition & Wellness, Product Placement, Shaping Youth Tagged With: Brain Based Business, brandwashing, Case for Make Believe, CES, CES Kids summit agenda, change begins with me, Consumer Electronics Show 2009, digital technology kids, digital-natives, Dizzywood, eco literacy, electronics, Elf-Island, fitness kids, focus, gaming, gaming for good, gizmos, Good Quest, have fun do good, high tech toys, Humanitarians, iphone filters for kids, Izzy-Neis, Kids, Kids at play summit, kids brains, Kids@Play, KidsAtPlay, Liz and Craig Kronenberger, Mattel, Mattel Mind Flex, MC Milker, memory games, Mirrored Gaming, new media, No-Child-Left-Inside, open ended play, Packaging-Girlhood, Pamela Poole, physical health kids, Planet Soccer, power of play, SafeEyes mobile, Sandbox Summit, social issue games, stick and cardboard, Strong Museum of Play, Susan Linn, Tech mamas, teens, teens in tech, theta waves, Toy Hall of Fame, value of unstructured play, video games, Virtual-Worlds, Wii Are Family, Wii Mii, youth, Zookazoo