June 30, 2009 Today in my Twitter feed (yes, I finally joined, see sidebar badge!) I immediately benefited from the 'following' phenom to shortcut my research time when a new friend/follower in … [Read more...]
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healthGAMERS Part Two: Interview With Melanie Lazarus, MPH
Filed Under: Emerging trends & STEM, Interactive Games, Marketing Shaping Youth, Media Literacy, Mobile Media, Apps & Gaming, Nutrition & Wellness, Positive Picks, Pro-Social & Positive Picks, Shaping Youth, Viral & Buzz Media Tagged With: Amy-Jussel, Andre Blackman, Archimage, best practices, brain games, brain plasticity, CDC, exergaming, fitness, food, future, G-Force, game addicition, gamers, games for health, gaming, Gaming4Health, health, Health 2.0, health forums, healthcare, healthGAMERS, healthy media, humana, IFF, innovation, Kids, Melanie Lazarus, mHealth, Monster's Blog, NIH, online community, persuasive games, Playnormous, prescribing games, public health, rehabilitation, RezEd.org, Scientific American, screen time, serious-games, take two video games and call me in the morning, Tania Andrusiak, technology, video games, Virtual-Worlds
Hey Kids: Received a Text from the Pope Yet?

It’s Christmas eve, a time to rejoice…“The Vatican is endorsing new technology that brings the book of daily prayers used by priests straight onto iPhones.” Hail Mary and … [Read more...]
Filed Under: Branding & Consumerism, Emerging trends & STEM, Marketing Shaping Youth, Media Literacy, Mobile Media, Apps & Gaming, Shaping Youth, Viral & Buzz Media Tagged With: App Store, Apple, catholic, Christmas eve prayer, cult of mac, Digital praying, Father Padrini, iBreviary, iphone, iphone apps, iRosary, itunes, Mac, mobile apps, mobile prayer, morning prayer, Pontiff, pontificating, Pope Benedict XVI, Pope blesses iphone app, religion, Scientific American, spirituality, technology, Vatican blesses iphone app, World Youth Day, youth