Starbucks Filters In Feedback For Healthier Choices

July 2, 2009 Back to part three in our series on healthGAMERS in a jiff…but first, a quick coffee break, with some health news you can use. Love ‘em or hate ‘em, Starbucks' ubiquitous media and marketing presence has had a grande (venti?) impact on kids. From status symbols of socioeconomics in school, to age compression where caffeine-culture equates with being a … [Read more...]

healthGAMERS: Newly Launched Hub For Serious Gaming

June 26, 2009 Just as some kids can sniff out an ‘educational’ experience and shut the learning light switch off (or dim it at best) others do the same with the phrase "Serious Games." Though it's an accurate label for the new healthGAMERS site, I hesitate to use ‘serious games’ because it can send people bolting in the opposite direction faster than you can say ‘disease … [Read more...]