At the recent Ypulse Nat'l Mashup, I chatted with teen virtual goods wünderkind Asuka Martin also interviewed here by Benett Carter about Teen Second Life. I'm fascinated by her composure in handling the mining of her intellectual property/content creation, (someone swiping her stuff) as well as the impact on her authentic brand of custom-created virtual textures and 'skins,' … [Read more...]
Kids’ Online Ethics Part 3: Community Solidarity; Marketing Cheats
Kids’ Gaming Ethics and Immersive Virtual Worlds (Part 2)
Are "cheat codes" a symbol of impatient multi-taskers incapable of working through frustration that need to leap frog over the hard part of life? Or a conduit to open new challenges at higher levels of engagement at a self-motivating pace? With fuzzy ethics, blurred boundaries and zig-zags aplenty in immersive gaming environs, I'd say "cheats" is a loaded term in and of … [Read more...]
Confessions of a Virgin Meebo User at YPulse…
Youth mobile activism? Media mashups? M-commerce? M-trends? Heads up...I'd say keep your eyes peeled on Meebo for starters, as this live instant message platform is coming out with all kinds of new interactive integration, right down to iphone chat on the go... Last year at the YPulse National Mashup, Virgin Mobile's Homeless Youth Awareness caught my eye with their … [Read more...]
Media Rules! Shaping Youth Interviews Brian Reich
We interrupt this series on product placement and new FCC media rules to add a very pertinent voice into the mix, digital dynamo Brian Reich, co-author with Dan Solomon of Media Rules! Brian Reich understands new media’s opportunity to do positive, GOOD things beyond just ‘sell stuff’ so before I dive further into my Part 3 stance on the need for … [Read more...]