Media, Misinformation and Unhealthy Spin

August 14, 2009 I'm very thankful that Shaping Youth Nutrition Correspondent Rebecca Scritchfield, RD takes the helm today with her piece "The Price of Misinformation in Media," as I’m trying to manage some media of my own to make sure I’m not misinterpreted either! As you know by now, I’m quite media shy, not just because I'm a former journalist who can ‘spot the spin’ with … [Read more...]

Fast Food Chains Are Slowly Getting Healthier: Yum?

July 31, 2009 With Health magazine coming forth heralding “Top 10 Healthiest Fast Food Restaurants,” and even Center for Science in the Public Interest giving kudos to KFC for their grilled chicken switcheroos at the drive-throughs, I thought I’d take my trusty Fast Food iphone app out for a ‘working late’ grab-n-go spin, since REAL food spots were already closed. I wheeled … [Read more...]

healthGAMERS Part Two: Interview With Melanie Lazarus, MPH

June 30, 2009 Today in my Twitter feed (yes, I finally joined, see sidebar badge!) I immediately benefited from the 'following' phenom to shortcut my research time when a new friend/follower in Australia, Tania Andrusiak, pointed to today’s Scientific American story called “Take two video games and call me in the morning” ---('ReTweet' visual at left) Guess it's time for … [Read more...]

Hey Kids: Is There A Market for Healthy Games?

June 28, 2009 There's no question healthGAMERS are exploring the opportunities of using a "perceived problem as a solution" in the gaming world. Humana is now offering $5000 to create a healthy game concept, RWJF crowdsourced ideas in Teen Second Life with their Dream it. Do it. venture for healthier communities and Elf Island's already seeing therapeutic results in their … [Read more...]

healthGAMERS: Newly Launched Hub For Serious Gaming

June 26, 2009 Just as some kids can sniff out an ‘educational’ experience and shut the learning light switch off (or dim it at best) others do the same with the phrase "Serious Games." Though it's an accurate label for the new healthGAMERS site, I hesitate to use ‘serious games’ because it can send people bolting in the opposite direction faster than you can say ‘disease … [Read more...]