Shaping Youth Sponsors She’s Geeky: Where WIT & Wisdom Flourish

Update Jan. 9, 2017 Coming up...Jan. 28, 2017 my favorite "unconference" convenes called "She's Geeky" which I've written about since its inception, with posts from 2007 and for years thereafter in a 2009 3-part STEM series and 2010 sponsorship and beyond...I highly encourage any and all to attend and experience the magic of no holds barred straight shooting, … [Read more...]

Playnormous Health-Edu Games Offer FREE Monster iMacs!

Sept. 1, 2009 How do you improve K-12 student’s health knowledge, inspire creative writing, support eco-values of refurbished technology, and use whimsical hand-painted art of animated monsters to reach and teach? Launch a Playnormous custom-contest of amped up art that looks like it crawled out of a Pixar flick! Our friends at Playnormous (makers of the award-winning … [Read more...]

Digital Data Mining 101: Echometrix Takes Kids’ Pulse

July 8, 2009 Still focused on "child predator" panic on the internet? I'd focus more on white collar stalkers like Echometrix, ubiquitous in far greater numbers, if I were you. Imagine digital tracking of every pop culture cue and kids' conversation in "real time" mode, self-described in their Echometrix blog as "opinion mining and sentiment analysis," to tap the "$190 billion … [Read more...]

healthGAMERS Part Two: Interview With Melanie Lazarus, MPH

June 30, 2009 Today in my Twitter feed (yes, I finally joined, see sidebar badge!) I immediately benefited from the 'following' phenom to shortcut my research time when a new friend/follower in Australia, Tania Andrusiak, pointed to today’s Scientific American story called “Take two video games and call me in the morning” ---('ReTweet' visual at left) Guess it's time for … [Read more...]

Hey Kids: Is There A Market for Healthy Games?

June 28, 2009 There's no question healthGAMERS are exploring the opportunities of using a "perceived problem as a solution" in the gaming world. Humana is now offering $5000 to create a healthy game concept, RWJF crowdsourced ideas in Teen Second Life with their Dream it. Do it. venture for healthier communities and Elf Island's already seeing therapeutic results in their … [Read more...]