Sept. 21, 2013 Tired of the $2 billion/year endless barrage of hard sell food advertising hawking toxic crud to children to turn them into life long consumers? You’re about to get some ammo in the media battle for kids’ hearts and minds… On September 25, 2013, the online premiere of the 6-minute bite sized short animated film Food MythBusters.org promises to expose how “Big … [Read more...]
Fed Up With Food Marketing to Kids? Nosh On Food MythBusters Film
Grab-n-Go Squeezable Pouch Foods: Ease or Eww?
Oct. 16, 2015 Update: Heads up on the voluntary recall of GoGoSqueez pouches with these summer 2016 pull dates, which have had mold discovered in them. I first found the mold in our own stash in the garage when my volleyball crew gave me a wince-worthy 'eww' but I couldn't find any damage to the packaging and it seemed random, since I tried one myself, so I hadn't tossed … [Read more...]
Peace, One Day. September 21. Reach And Teach.
Sept. 21, 2009: United Nations International Day of Peace. (Not that you could tell from the Google icon which is marking HGWells' bday, ahem.) Ways for kids to 'imagine all the people...?' Show them the wings of hope with peace doves soaring high, conveying that the power of youth is global. (My hero, JGI’s Roots & Shoots) Look how much fun the Sprouts of Hope kids … [Read more...]
Playnormous Health-Edu Games Offer FREE Monster iMacs!
Sept. 1, 2009 How do you improve K-12 student’s health knowledge, inspire creative writing, support eco-values of refurbished technology, and use whimsical hand-painted art of animated monsters to reach and teach? Launch a Playnormous custom-contest of amped up art that looks like it crawled out of a Pixar flick! Our friends at Playnormous (makers of the award-winning … [Read more...]
Starbucks Filters In Feedback For Healthier Choices
July 2, 2009 Back to part three in our series on healthGAMERS in a jiff…but first, a quick coffee break, with some health news you can use. Love ‘em or hate ‘em, Starbucks' ubiquitous media and marketing presence has had a grande (venti?) impact on kids. From status symbols of socioeconomics in school, to age compression where caffeine-culture equates with being a … [Read more...]